Legion: The News so Far – Talents and Dual-Specialization

Published May 19, 2016 by cleoatore

Hello Guys! Cleoatore here to bring you your latest Legion newscast on our lovely website. You may have seen me over on our Tumblr page or Facebook page, but I have decided to spread the Cleo and now I am nearly everywhere, NO WHERE IS SAFE FROM ME. MUWHAHAHA /coughs violently. Anywho, now back to our regularly scheduled broadcast… Legion News!

Most recently in Legion news, it was revealed that respeccing costs would be removed and the ability to change talents within your trees would be limited.

Wowhead posted the following:

While it’s been established for a while that Legion will remove dual-speccing and instead let players swap between all specs, more changes were revealed today:

  • Respec costs are removed; players can just swap between specializations freely.
  • Changing talents is now more restricted. Without any reagent cost in the Legion beta, it was easy for players to swap talents so frequently (i.e. every pull in a dungeon) to where talents could simply feel like extra UI navigation instead of a meaningful choice.
  • Talents will now be restricted outside of safe “Rested” areas, and scribes can craft a Tome allowing nearby players to retalent freely for a period of time.

Edit: a followup post was made:

  • The Inscription-created item would be something anyone could drop, not restricted by profession.
  • The materials required to make the items would be along the lines of a group consumable, not lesser mats for individual consumables.
  • Talents are about having meaningful choices and if you could respec nonstop, it would feel like you simply had all abilities available and a lengthy spellbook.

Now, I could see this benefiting us in a couple ways; however, I could also see how it could become very frustrating. As a holy priest, I rarely, if ever, switch talents in the field. Normally, I find a build that I like and keep that build as a constant. So for me, I don’t see a huge section in which this is going to become an inconvenience on my life. However, on my Frost Mage, where I sometimes switch talents depending on what I need for each encounter, I would see myself as having to stock up on this inscription item to make sure I can switch the talent(s) I needed in order to be as optimal for the upcoming encounter.

As for server economy on these items, I see a considerable mark-up happening on servers that might not have a large enough population to keep up the supply for the demand, but I guess it depends on how hard these items are to obtain in order to make.

In response to this update, Blizzard Watcher responded with the following blue post:

Watcher

We’ve definitely heard much feedback to this effect, and this is something we’d been discussing quite a bit internally as well over the past couple of weeks. In an upcoming build (hopefully the next one; if not, then the one after), the respec cost is gone, and players can freely switch between all specializations with the normal restrictions of cast-time, needing to be out of combat, and so forth.

Ultimately, the intent behind the respec cost (which isn’t really a new concept, dating back to 2004 class trainers) was to help reinforce a bit of spec identity through declaring a “primary” spec to which you could always return for free, and to serve as a mild gold sink. But in practice, changing specialization is a pretty significant transformation in terms of action bars, optimal gear in some cases, artifacts, and so forth, and already not something that people were taking lightly. I suspect the cost will not be missed.

An area that has appeared to need a bit more friction, however, is actually talent changes. Especially with no reagent cost at all now, it can be all too easy to activate AoE talents before larger packs of enemies in a dungeon, and then switch back to single-target talents before a lieutenant or a boss. Or someone might switch to a passive movement-speed talent when traversing an area, and then back to something functional before entering combat. At that point, we’re often hardly talking about a meaningful choice at all, but rather a nuisance of extra button-presses or UI navigation before you can use your desired talents.

And so, alongside removing the respec cost, that same upcoming build will also restrict the ability to change talents when away from a safe area (defined as an area that provides the Rested state). We currently plan to give Scribes a recipe to craft a consumable Tome that can be dropped in order to allow all nearby players to retalent freely for a time – particularly useful for group play.


A couple of clarifications, one of which will probably be a relief and the other likely less so: The Inscription consumable as currently planned would be something that anyone could drop, not a profession-requiring item like a Jeeves. But, in terms of the materials required, we’re thinking of something that’s more aimed at groups, and probably not the sort of thing an individual is likely to carry a stack of and use freely.

This is clearly more restrictive than the way it works in Warlords. Why would we ever add restrictions to something like this? Do we just sit around and amuse ourselves by thinking of things to take away from players? (We don’t.)

Ultimately, for a choice to be meaningful there has to be some associated cost or trade-off in the process. Do you want to eat your cake, or do you want to save it for another time? If you could do both, that wouldn’t be much of a choice.

When it comes to talents, which serve the primary purpose of customization and differentiation, consider two extremes in terms of how they could be handled. Please, take a moment to think through the following scenarios:

First, what if you could switch talents freely, at any time, including while in combat? You’d effectively no longer have a talent system – you’d have a spellbook with another 21 active and passive abilities in it, with keybinds to swap between them as needed. Every player of a given spec would have identical capabilities, with some cumbersome interface management required to swap among them on the fly.

Second, what if you could literally never switch talents, short of making a brand new character? Choosing a talent would be a far, far weightier choice than any decision you currently make in the game (other than choosing your starting class, I suppose). Some favored cookie-cutter specs would emerge, but with 2187 different permutations of talents, there’d be significantly more variety among players. But some niche talents would likely go almost entirely unused (though players who did choose them would be invaluable when those situations arose). And feeling like you’d made a mistake, and were stuck with one or more talents that you didn’t like at all, might completely sour your enjoyment of a character.

Anyway, we are of course doing neither of those things, but there’s a full spectrum of choice that lies in between. We’ve generally moved away from the second scenario and closer to the first over time (years and years back, respecs were so expensive in relative terms that players often waited for class changes to automatically refund their talents rather than spend the gold to move a point around). Other than the combat restrictions, the live game is not terribly far off from the first scenario.

There’s still a fair bit of thought that goes into which talents to select for a raid encounter, where you’re in combat for several minutes in a row and facing a variety of threats, and you may have to weigh whether you want better AoE damage for minions in the first phase, or better single-target burst later in the fight; whether you want a passive movement-speed increase for higher overall uptime, or an on-demand active movement ability in case you get targeted by a specific troublesome ability; and so forth.

But most other content, whether it’s a single quest boss out in the world, or a dungeon that breaks down to a series of sub-1-minute combats, don’t offer nearly that much variety. And so you take the AoE talent for the AoE pack, and the single-target talent for the lone boss, to the point that you might as well just have both of them all the time, which might be powerful, but wouldn’t be a choice.


In this case, if you’re returning to any safe area (your Class Order Hall, Dalaran, Stormwind, or whatever) in between activities, you could change talents freely with no cooldown, cost, or other restriction. The Inscription consumable would only come into play if you wanted to change talent out on the fly, in the field.

What do you think about this? Do you like this change, could you care less? Let me know!

 

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Why are there no People of Color in WoW?

Published May 18, 2016 by Justyce

So yesterday, I was just browsing on my phone as always to find some interesting things to post on the LoW page, and in my randomness, decided to search “black WoW characters” to see if there are any.

This is where I was sorely disappointed. Aside from fan art there really was nothing to be found. This saddens me, because in my opinion it is very important to have POC (people of color) represented in games and other media, yet in Warcraft, a game with millions of subscribers, of which I can only guess a decent percentage would be something OTHER than caucasian, we’re not seeing them being represented, well, at all really…

 

Okay. So Blizzard gave us Wrathion, you can argue that one. But although he was pretty prominent in lore in Mists of Pandaria, he’s not a huge frontline character like Varian or Thrall.

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And he feels a little more Middle Eastern than anything, to me. But we’ll take what we can get. He’s a POC, at least.

Some people might also argue that Deathwing is “black”, but honestly, he’s grey skinned. Death knights, night elves and draenei also have darker ‘greyish’ skin tones but this isn’t quite the same as representing African Americans…

 

Back before the player character model upgrades in Warlords of Draenor, players were able to make dark skinned, almost black humans, but Post-upgrade, their skin appears to have been lightened, as you can see in this picture below.

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I logged on and created a human just to check the current options. Now the darkest skin option you can get on a human is this option. Hmm, slightly tan, but I’d hardly call this a POC, would you?

 

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While Warcraft is a high fantasy setting, with orcs (no playable brown-skinned ones, mind you), elves and tauren, there is no denying that there are a large number of POC playing WoW, and especially when we have the choice to play a HUMAN within this fantasy world, I do believe that POC should have better representation within the world.

What are your thoughts?

 

faerisong sig

10 Phat Lewts to Wear to the Warcraft Movie

Published May 18, 2016 by Justyce

Hey guys, Faerisong here, and as the self-proclaimed fashionista of Life of Warcraft, I am here to bring you some ideas on what you can wear to the Warcraft movie premiere!  Many of these are custom orders or purchased from various websites but there should still be plenty of time to order and receive them before the movie release, unless of course, like me, you live in Narnia.. oops, I mean Australia.

 

#1. A Necklace

There are a gazillion different choices for WoW themed necklaces, so let’s see what we’ve got here…

You could go with a Horde or Alliance faction pride necklace:

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Like this sweet Horde necklace for a low low price of $1.04 from Banacool

 

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Or this cool Alliance pendant from Amazon

 

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Maybe this unique Horde pendant from Aliexpress

 

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Or this majestic AF Alliance lion by Allthingsimages

 

Or if you prefer, you could pick a sub-faction:

 

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Like this cool Forsaken pendant from Aliexpress

 

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Or a Sin’dorei symbol from ebay

 

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Maybe show your Dwarf pride with this necklace from Myimportstore

 

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Or how about a Draenei crest from thefeelgoodshop

 

Maybe you’d rather show some class pride:

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With this cool shaman necklace by yume-ookami

 

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Or one of the class necklaces on Aliexpress

 

Or an adorable little critter:

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Made by the talented Euphyley

 

What about this miniature Frostmourne?:

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From Artfire

 

Or your very own Hearthstone to get home quickly when it’s over:

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From Geekifyinc

 

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Or this one which I made myself!

 

2. A T-Shirt

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Like this awesome gold Alliance shirt from Ebay

 

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Or this cool dripping Horde symbol from Ebay

 

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Or what about an adorable pocket Pepe by Slothgirlart

 

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Maybe a ‘Prepared’ Illidan themed shirt by Diettoxin

 

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Or a more feminine tank top from the Blizz gear store

 

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Or this Horde men’s shirt from the Blizz Gear store

 

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An amusingly ironic shirt by J!nx

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Or one of these cool class designs by PeterFoxDesign

 

 

#3. Leggings

 

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One of the many cool designs from the Blizzard Gear Store

 

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These really cool Forsaken ones by Rudin

 

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Or these totally amazing Horde ones by ParadoxYoga

 

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And for men, there’s the lounge pants from the Blizzard Gear Store

 

 

#4. A feminine dress, skirt or corset:

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This super cute 2 piece dress by CakeShopCouture

 

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This Alliance corset by CastleCorsetry, paired with a sleek black dress.

 

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This unique world map skirt by NerdAlertCreations

 

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Or this really cute Horde skirt by Violet Phoenix Designz

 

 

#5. A hat, beanie or head piece

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Like this Murloc beanie! Crochet pattern from Girlygirlfashionbout

 

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A faction hat from j!nx

 

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Or a faction beanie from the Blizzard Gear Store

 

 

Maybe some prosthetic elf ears or a really creepy mask from Halloween Costumes 4 U

 

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Or this totally ridiculous murloc hat! 

 

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A super cute Alliance moonkin hat by Neareida

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Or  you could just wear a clipon Pepe Plush! 

 

#6. A scarf or lanyard:

 

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Like this Cute But Deadly Illidan lanyard

 

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Or a Legendary lanyard

 

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A Warlords lanyard from Ebay

 

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An infinity scarf by Serephita’s Closet (both factions available!)

 

Or these hand embroidered faction scarves by MirabellaTook

 

 

#7. Some shoes:

Like these super fancy faction shows by ChicUniqueGeek

 

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These adorable moonkin shoes by Poj5

 

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These amazing Alliance shoes by corArze

 

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Or these casual men’s canvas shoes from buytra

 

 

#8. A cool bag

 

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Check out these unique faction leather belt pouches by CosplayKreations

 

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Or wield a Bulwark of Azzinoth from the Blizzard Gear Store

 

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What about this handcrafted leather satchel by WorldofLeathercraft?

 

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Or a cute Horde handbag by ForgianticaLeather

 

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How about an Alliance print bag by AngelRaesCrafts?

 

#9. A sweatshirt or hoodie

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Like this Cute but Deadly Illidan sweatshirt from Blizzard Gear Store

 

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A faction hoodie from the Blizzard Gear Store

 

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A cool Arthas hoodie by Tshirtsky

 

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Or this amusing hoodie from Wanelo

 

 

#10. A Hair accessory:

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Like a faction hair bow by Crashedhope Designs

 

 

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or a Horde hair stick by LANDALV

 

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Or what about a cute Alliance headband by TheGeekBowtique

 

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Here’s a super cute Pepe hairclip by Blindfaith-boo

 

 

You could also take your own drink cup:

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Or lastly you could wear a faction colour inspired outfit like these ones:

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Polyvore set here

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Assassination Rogue inspired set

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Darkmoon Faire inspired set

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Wrathion inspired

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Lor’themar inspired set

 

Once again I had so much fun compiling this list for you guys! I’d love to know what pieces you’ll be wearing to the Warcraft movie release, or maybe you’ll even rock some at the next Blizzcon!

 

faerisong sig

So You Want a Warcraft Wedding?

Published May 17, 2016 by Justyce

I always see pictures of that infamous wedding where the groom dressed as Varian and all the bridal party were wielding weapons, and wish that I had’ve had a WoW themed wedding, or at least some WoW sprinkled into my wedding.

My husband and I have tossed up the idea of having a second full on wedding when we ‘renew our vows’ at our 10 year anniversary, and even if we don’t, looking at Horde and Alliance wedding accessories still makes me really giddy!

So I’ve compiled a selection of various accessories for a Horde or Alliance themed wedding! Enjoy.

 

The Proposal…

Well any WoW player should know that every WoW girl would LOVE to receive their engagement ring in a WoW papercraft treasure chest!

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The pattern for the papercraft treasurechest can be found here .

 

 

The Bride’s Ring…

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This stunning Alliance ring by PaulMichaelDesign

 

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Or this brilliant Alliance ring by RingsWithLove

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This gorgeous Horde ring by PaulMichaelDesign

 

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Or this beautiful ring by Vancaro

 

 

The Groom’s Ring…

 

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This flash Horde ring by PaulMichaelDesign

 

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This sleek Horde ring also by PaulMichaelDesign

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This flashy Alliance ring by Vancaro

 

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And this smooth Alliance ring by PaulMichaelDesign

 

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Or for something much more subtle you could just engrave with some meaningful words like Bind on Equip.

 

 

Wedding Invites…

To set the scene, get some amazing Warcraft invites.

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Created by ExtraPointyPentacles
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From sealedwithappeal

 

a_warcraft_wedding__invitations_by_tallmancreations-d4to27aThese beautiful invitations were designed by tallmancreations

 

And these Save the Date Cards

 

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By STDONexus

 

 

The Wedding Dress…

 

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A subtle hint of blue for Alliance

 

Red-And-White-Wedding-Dresses-Under-200And a striking hint of red for the Horde

 

 

and for Bridesmaid dresses…

 

 

 

And don’t forget a Warcraft veil…

 

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For Horde, a lovely red and black veil by SistersoftheMoon

 

a_warcraft_wedding__bridal_veil_by_tallmancreations-d4utj23And this amazing Alliance veil, also by TallmanCreations

 

 

Some themed flower arrangements…

 

Or an entire bouquet made out of these…

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WoW graphic novel paper rose made by OnceABallOfYarn

 

 

And they can also make this paper corsage or boutonniere from WoW graphic novels…

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How about a lovely hair accessory piece…

 

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By ShaesBridal

 

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Also by ShaesBridal

 

 

A bride needs some fancy shoes…

 

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Both by ChicUniqueGeek- Horde or Alliance

 

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Or these WoW graphic novel decoupage shoes by iheart8bit

 

 

And of course a sexy garter for your groom to find later…

 

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By BustleMeBaby

 

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Sadly unknown who crafted this one…

 

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Or this more understated Alliance garter by Bella Supply Boutique

 

 

A headband for your adorable little flowergirl…

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By The Geek Boutique 

 

 

Plus a Flower girl basket or ring-bearer’s pillow…

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Red and black themed flowergirl basket and Ring-bearer pillow By All4Brides

 

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Or a blue and gold themed ring pillow for the Alliance, by Jessicasdaydream

 

 

 

And now for the Groom…

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Horde necktie by VioletPhoenixDesignz

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Or a more subtle Horde design by TheWoolFish

 

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Horde or Alliance by TallManCreations

 

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And this Alliance tie also by TheWoolFish

 

 

Or a simple tie clip instead…

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Like a mini Frostmourne… from AGothShop

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Or this simple Alliance tie clip

 

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Or this Horde tie clip

 

 

Maybe some Faction themed cuff links for the Groom…

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Some shiny Horde ones by Juanitazh

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Or these sadly unavailable Alliance ones
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Maybe just WoW ones

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Or some adorable Hearthstone ones by TheClayCollection

 

 

Some themed table decorations…

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And adorable Warcraft name tags…

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By PaperCakeDesigns

 

 

Plus these super cute “Achievement” tags for the bridal party…

 

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By PaperCakeDesigns

 

 

 

Some Alliance or Horde signage…

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And a sweet Loot Table…

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Now all we need is a cake…

 

 

Or a cute cake topper…

 

 

And this Horde themed luxury basket waiting in the Honeymoon Suite…

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And there you have it, a Warcraft wedding! I had a ton of fun finding all the pieces for this post and I really hope this inspires some couples with an impending wedding!

 

faerisong sig

Obtaining legendaries

Published May 16, 2016 by majickmanwow

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Now that I’m on the final stages of obtaining my legendary ring I’m thinking back to the last few expansions, Wrath of the Lich King to Warlords of Draenor and how some of the legendary items aren’t just drops anymore, they are created.

My mind wanders to the three legendaries I’ve created on my toon, Dragonwrath – Tarecgosa’s Rest, Xing-Ho – Breath of Yu’lon, and Nithramus – the All-seer. They all have a complex quest line that weaves a story into it. You have to work for it for the first time since Burning Crusade, but you are guaranteed a legendary at the end. I draw some parallels within the each of the quests, they take time, collecting the parts for the quest takes a decent amount of work, and especially the Legendary items that were obtainable by everyone.

The Cloak in Mists of Pandaria and the Ring in Warlords of Draenor, they required you gain a certain reputation with a faction, or factions in the case of the ring. I have a love – hate relationship with getting rep with factions mostly because it involves daily quests and means you have to login daily to do them, it’s probably the reason why they’re included as part of the quest line to get the Legendary, make people login daily. I sadly don’t login daily to play, which prolongs the process to get the item.

I do get that Blizzard has formulated the quest lines, especially the ring and cloak legendaries to showcase the dungeons and instances that they offer in that particular expansion, but on the other side they are forcing people to play that some people don’t do, or are too casual to do so. As someone who struggles to find time to play and barely enough time to raid, the elements of the Legendaries that involve you go to raid are somewhat daunting and particularly tedious.

Now I’m not meaning to complain, you want something legendary of course you need to put in the effort to get it, or else the item won’t be so legendary, I just wish the process was a little more diverse in how it was obtained.

As always feel free to chime in on my thoughts and rants..

 

Majickman

Why MoP was a dark expansion.

Published May 15, 2016 by Apate

 

 

Mist of Pandaria.  Some people seemed to dislike the theme, calling it too bright, too happy and also “Lol Kung Fu panda.”.  Which to me does a disservice to what I feel as of right now was one of the best if not the best World of Warcraft expansion to date.

With so much to do dailies, scenarios, the invasion from the south by Horde, Alliance in 5.1, Isle of Thunder and progressing story in 5.2, Barrens war in 5.3 and Timeless isle in 5.4.  That is not including raid content that went with all of this.

But more importantly for this article is the story.  The bright, happiness is shown but once you scratch the surface what you get is a dark, foreboding and rather depressing (in a good way) expansion.  Maybe almost as Dark as WotLK.

Lets start at the beginning.  Both sides start with an air assault on the other.  For horde Alliance is entrenched in a Temple.  A symbol of hope for the denizens of Pandaria.  While for the alliance it is attacking the horde fleet at the south.  Which ends with your commander ordering the war crime of slaughtering horde that are surrendering.

Later on we find both sides are enticing “volunteers” to work for them.  Turning out it is adult and child slavery.  Jade forest building up to the recruiting of local races through propaganda building to the battle of Jade temple in which the life cycle of Yu’lon is destroyed almost permanently and the unleashing of the Sha.

Valley of Four winds seems all happy, but now you know the Sha is there and any bad emotions causes major problems.  Krasarang has their own issues especially if you’re horde and Dezco’s wife death from childbirth.

Kun-Lai, you see the effects of Mantid’s out of the blue aggressive expansion.  Yaungol who usually stay to themselves having to flood through the wall.  Slaughtering and killing Pandaren villages, while looking for land of their own, also likely under the effect of the Sha of Anger who makes its place at random areas in the zone.

Towlong we see the effect of the Sha of Hatred who first possessed Taran Zhu.  Haunting Suna Silentstrike and possessing her after her husband was killed by the rampaging Yaungol, leading to us to help put her out of her misery.  Before turning the fight towards Mantid along the border with dread wastes.  Finishing up defeating Sha of Hatred and breaking the siege at Niuzao temple.  Then into dread wastes where we have to ally with Old God worshipping Klaxxi in a land that is full of Sha infestation lead by Sha of fear.  Ending with taking out their Empress in the raid Heart of Fear.

5.1 leads us Landfall.  Horde and Alliance make bases in Krasarang.  The war heats up, divine bell incident and betrayals.  Garrosh trying to assassinate Vol’jin.  Jaina breaking neutrality by siding with the Alliance by blocking horde using Dalaran portals and making sure to use Kirin’tor resources to keep the bell in Darnassus.  Then one Sunreaver able to sneak into Darnassus and portal the Bell to Silvermoon, to which Jaina goes and blames every Sunreaver.  Killing and arresting any elf with Green eyes (Even though in Silvermoon, Lor’themar was baking arrangements to join the Alliance and Aethas who was neutral in his own heart said “The Sin’dorei must be free from the yolk of the horde.”).  Unleashing the Silver covenant on it.  This lead to the war in Thunder Isle (5.2) between the Forces of Dalaran and Sin’dorei until Taran Zhu told them both to stop being babies.  In the end Lei-shen was killed and we find out the first hints of the fate of the Titans.  Lei Shen wanting to finish their work and Wrathion’s eerie quote “We have fallen, we must rebuild the final titan.”

5.3 the horde rebellion starts.  Vol’jin comes out of the shadows and the battle for the Barrens begins.  Both the alliance representative and Vol’jin try to one up each other but come to an understanding.  All out war happens in the Northern Barrens and Orgrimmar is under siege.

5.4 the siege enters full swing. After Garrosh corrupts the waters of the Vale, instigating an event that would lead to famine if not for the players cleansing Immerseus. Theramore mothers forced to fight to keep their children alive (Horde didn’t know about this),  Nazgrim who the horde grew up with having to stick with his oath of honour and fight us.  Even though he never wished for it, nor supports Garrosh.  The Klaxxi keeping with their promise so serve Y’Shaarj and then Garrosh fight.  We see his pride and wishes.  World under his own rule with all others killed or enslaved.

With all that there is no doubt MoP is a dark expansion.  Not the Darkest but not happy go lucky either.  Agree/Disagree?

~Apate

 

 

 

How to complete Draenor Pathfinder

Published May 9, 2016 by majickmanwow

drapathach.PNGThe famous or even infamous achieve needed to attain flying in Draenor, it’s actually a group of achievements, Explore Draenor, Loremaster of Draenor, Securing Draenor, Master treasure hunter, and Tanaan diplomat.

Exploring Draenor is quite self explanatory, you just need to go through each of the zones (Frostfire ridge, Gorgrond, Spires of Arak, Shadowmoon Valley, Talador and Nagrand) and make sure you’ve explored all the areas within each specific zone, netting you a nice little achieve per zone and eventually a Explore Draenor achieve after you’ve done all 6 (Tanaan is seperate and not needed to be fully explored to get the achieve)

Loremaster is doing all the main questlines in each of the 6 zones again, most of them chain together and you generally know where to go, I did get lost looking for the next quest once or twice but with the help of WoWhead and Google I found most pretty quickly.

Securing Draenor, involves doing each of the Apexis missions in Draenor (Excluding the ones in Tanaan) 12 missions in all, most wont give you much grief, except the pit which was quite hard for the ilvl 710 Elemental Shaman at the time. The mobs in the Pit are beefier and harder to group together for a quick kill, pull slower and watch where you’re going, the pit is quite deep and it’s easy to accidentally fall off the edge and die.

Master Treasure Hunter involves, collecting 100 pieces of treasure from any of the 6 areas of Draenor, again Taanan is excluded. What helped a lot was getting all the maps from

Alliance Archaeology vendor http://www.wowhead.com/npc=87365/grakis

Horde Archaeology vendor http://www.wowhead.com/npc=88253/srikka

or using Handy Notes + Handy Notes Draenor to reveal all the locations.

Some of these treasures are not easy to get, and some are impossible to get without flying (kind of Ironic isn’t it) so having someone who can fly is a bonus. If not getting this done is just trial and error.

The last thing on the list to complete Draenor Pathfinder could take the longest, it involves getting revered reputation with Hand of the Prophet (Vol’Jin Headhunters for Horde), The Saberstalkers and the Order of the Awakened.

To gain rep with Hand of the Prophet / Vol’Jin Headhunters you do the Apexis dailies and Pressing the attack, all of which involve going to certain zones where you have to attack a zone till you get 100% completion in the area,  8 areas in all. To complete the Apexis daily and Pressing the attack 3 zones are needed to complete but you’ll get more Apexis Crystals if you complete the rest.

Gaining rep with the Saberstalkers I found was easier, you get a quest from  Parvink if you’re alliance, and Nimi Brightcastle if you’re Horde. Each is just killing a certain amount of a certain mob in Tanaan or collecting a certain number of things.

What makes this rep grind easier is you can kill any of 4 rares that spawn in Tanaan for 500 each

Soulslicer located at 62.0, 73

Gloomtalon located at 63, 80.5

Krell the Serene located at 51, 83

The Blackfang located at 50.0, 74.5

or kill Blackfang Hunters, Prowlers, Savages, and Shamans in and around Fang’rila for 25 Rep per pop

The last way to get rep with the saber stalkers is the Rumble in the Jungle quest in which you buy 3 totems from the Saberstalker Quarter master found at 55.2, 74.8. These totems require the Blackfang Claw currency earned by killing the Blackfang mobs or completing the Saberstalker dailies. With the totems in your possession you can challenge the Blackfang champions and upon completion will earn you 3,500 rep with the Saberstalkers

The last of the reps for Tanaan Diplomat is order of the awakened which involves getting 10 Fel-Corrupted Apexis crystals from rare mobs in Tanaan or any of the treasures you get in Tanaan. I found finding rares to be difficult and time consuming but it’s by no means impossible

After you complete each of the achievements you’ll get the Draenor Pathfinder achievement and a snazzy new mount The Soaring Skyterror